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Speaker

Alex Horst

Language: English

Latest and Future Workflows for Games, Design and TV in Autodesk 3ds Max

Learn about recent 3ds Max tools to boost your content creation process, performance and efficiency. Dive into non-destructive workflows for full flexibility with OSL (Open Shading Language) Shaders, Arnold GPU beta rendering, modeling updates and the clever use of new modifiers. Last but not least stay tuned for some insights on future 3ds Max functionalities, currently in research and development.