Pipeline Essentials for 3D Game Animation
14.12.2021. @ 18:00 - 20:30
In more than two hours, the master class will take you through all the steps needed to get from the rigged static character to the game-ready animated character. Later on, Nataša will teach you to import animations to Unreal Engine and talk about the variety of things that every animator in the gaming industry should know.
The event is supported by Mad Head Games.