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Vladimir Matic-Kuriljov

Language: English

The Art of Pagan Online


Presenting the journey that the Pagan Online art team underwent during the three-year-long production of the game – diving head first into the action RPG genre after years spent working on HOPA games. Facing the challenges of designing and crafting a stylized 3D game from scratch, learning to work in Unreal 4 engine, developing both the necessary skills and the production pipeline for doing character concepts and models, painting textures and designing levels, building, failing and rebuilding everything until the final game came together.