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Separate registrations required. Please register HERE.
Deadline for registrations: October 29th

 

Hyperreality is a concept introduced by Jorge Luis Borges in his one paragraph story “On Exactitude in Science”, which goes like this: “ . . . In that Empire, the Art of Cartograhy attained such Perfection that the map of a single Province occupied the entirety of a City, and the map of the Empire, the entirety of a Province. In time, those Unconscionable Maps no longer satisfied, and the Cartographers Guilds struck a Map of the Empire whose size was that of the Empire, and which coincided point for point with it. The following Generations, who were not so fond of the Study of Cartography as their Forebears had been, saw that that vast map was Useless, and not without some Pitilessness was it, that they delivered it up to the Inclemencies of Sun and Winters. In the Deserts of the West, still today, there are Tattered Ruins of that Map, inhabited by Animals and Beggars; in all the Land there is no other Relic of the Disciplines of Geography.– Suárez Miranda, Viajes de varones prudentes, Libro IV, Cap. XLV, Lérida, 1658.” Our workshop will do just that, but on a small scale: we will show how to coordinate real world with virtual reality. At the end of that path lays 1:1 3d map of the world.

 

Requirements for participation: Any previous VR experience. Unreal Engine basic knowledge.