
November 2018
Registrations open at 11.00AM on both days, and will be open through the duration of the program.
Find out moreGreetings from the conference organizers followed by premiere screening of CGA 2018 Opening Video
Find out morePresentation by Michael Seymour. - Machine Learning Trends in VFX.
Find out morePresentation by Vladimir Ilic. - Discovering the VFX of Star Trek
Find out morePresentation by Alex Horst. - This session will examine the process of getting started with virtual reality (VR) using 3ds Max and 3ds Max Interactive. Are you wondering what it will take to get your design into VR for immersive navigation?
Find out moreAutor: Branko Sujic Mentor Miladin Colakovic "Looking into Infinity" - the boundary between still and moving images is a PhD project of Branko Sujic and represents one of the first ventures of Interactive Arts Laboratory and [...]
Find out moreAutor Vladimir Todorovic Taking you to the very edge with fear, laughter and extreme excitement. THE RUNNING NUDE by Vladimir Todorovic, is immersive VR experience wich lets you explore the nude form in a way [...]
Find out morePanel moderator: Dejan Grba. - This panel focuses on contemporary aspects and potentials of the VR, aiming to motivate informed, critical thinking and to promote creative research in the VR, rather than to be didactic.
Find out morePresentation by Aleksandar Djordjevic. - The industry insider's VFX workflow overview - from bid to the finish-line.
Find out morePanel moderator: Mina Sablic Papajic. - Keeping commercial clients while working on your animated passion project - reality or fantasy?
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