Crater Studio (SRB)
Over twelve years of experience working in VFX production on feature films, commercials, music videos. He was a compositing lead for over 5 years and then became compositing supervisor. In past years he became involved with 3d VFX in Maya and especially with Houdini and gave excellent creative solutions for many projects. Now he is a digital effects supervisor at Crater Studio. Passionate for scripting (MEL, python, VEX) and teaching in Crater VFX training center.