Serguei Kalentchouk The Mill (GBR) Presentation Hello from Tech Department!
Slobodan Danilovic
CGA Belgrade2018-11-11T11:05:48+00:00Presentation by Slobodan Danilovic. - His animation studio „Take One“ has one of the biggest motion capture facilities in Europe. Having worked on so many game titles, Slobodan had a unique opportunity to gain both technical and artistic experience through great variety of pipelines and workflows.
Zoran Cvetkovic
CGA Belgrade2018-11-07T15:13:13+00:00His love for visual arts combined with his passion for decoding the human condition led him to develop his first animated short film "Romeo".
Ana Uzelac
CGA Belgrade2018-11-07T15:52:38+00:00Ana Uzelac is a VFX Supervisor, Producer and Co-Founder of Bunker VFX studio.
Vladimir Ilic
CGA Belgrade2018-11-07T15:13:29+00:00Vladimir Ilic is a CG Supervisor/Lighting Supervisor at PIXOMONDO Toronto.
Kosta Mihailovski
CGA Belgrade2018-11-07T15:23:21+00:00Kosta Mihailovski is a VFX supervisor and Co-founder of Bunker VFX studio. His primary focus was to build strong team and develop in-house pipeline.
Tom Box
CGA Belgrade2018-11-07T15:09:16+00:00om works as an executive creative within the commercials & games team, manages Blue Zoo’s AnimDojo online training initiative and also runs the studio’s short films programme.
Vojin Vasovic
CGA Belgrade2018-11-07T15:08:35+00:00Vojin Vasovic is a film and theatre director. He is a producer and director of To Blink Animation studio, film house double based in Serbia and Canada.
Djordje Vidovic
CGA Belgrade2018-11-07T15:32:34+00:00Djordje Vidovic is Junior Generalist at 3lateral, utilizing his wide range of interests in computer graphics and art with the rest of the team in order to produce high quality work and bring inovative perspective in 3Lateral projects.
David Hibbitts
CGA Belgrade2018-11-11T11:28:16+00:00David now works as a Technical Account Manager for Epic Games where he helps Media and Entertainment companies across Europe to leverage the power of the Unreal Engine to take their projects to the next level.