Andreas Wannerstedt

Andreas Wannerstedt is a Stockholm based artist and art director who crafts unique 3D sculptures and mesmerizing looping animations.
The imagery of Andreas is both sophisticated and whimsical, featuring simple and playful geometric shapes in balanced compositions, together with organic textures and harmonizing color palettes. His perfectly synchronised animations has often been described as “oddly satisfying”, since the overall effect evokes a strangely hypnotizing feeling which makes the viewer relaxed and even meditative. Although his animations are vaguely based on real world behaviours, they often break the boundaries of tolerances, friction and gravity, enabling endless motions of the cleanest order.
During the last 16 years he’s been doing commissioned work for recognisable brands such as Google, Adidas, Ikea, Spotify, Omega, Swarovski, Gucci, Burberry etc. His animations have fascinated millions of viewers around the world and his work has been highlighted on Euromax, The Guardian, Der Spiegel, Behance Network, Designboom, Stash Magazine, Fubiz, 9gag, UNILAD, VT, Huffington Post, and Business Insider among others.

Dalibor Nikolic

Dr Dalibor Nikolic received the Ph.D. degree in biomedical engineering from the University of Kragujevac in 2017. He is a Research Associate at the Institute for Information Technologies in Kragujevac in the scientific fields of Bioengineering and Bioinformatics. His research area is the development and optimization of stent devices using FEA, CAD/CAE, topology and parametric optimization methods. He is the author or co-author of more than 15 papers in scientific journals, 70 papers in peer-reviewed conference proceedings, and 3 chapters in books. His work has received more than 1200 citations (h-index = 6).

Dejan Vukadinovic

Dejan is an expert in Concept Design, Digital Illustration and Matte Paint, teaching on Character and Concept Design department at Belgrade Polytechnic and has been with Crater VFX Training Center since 2012, teaching Environment Design and Matte Painting.

Kristina Markovic

Kristina is a composer and sound designer who has been making video games sound better for the last nine years. From 2015 till 2019, she worked as a sound designer and composer for Eipix Entertainment in Novi Sad. Since 2017, is collaborating with the SAE Institute in Belgrade as a lecturer on sound and music in video games.In October 2020, Kristina completed he Ph.D. in Composition. Her mentor was Isidora Žebeljan, a member of SANU and professor at the Faculty of Music in Belgrade. Her doctoral thesis focused on the specifics of music in video games, including aleatoric as a result of the interaction of players with video games.

Predrag Milosevic

Predrag is a Belgrade-based artist who creates in the field of film, animation, theater, and digital art. He is a member of the Association of Film Artists in Srerbia.
As a director of photography and a director, he has made short-form features, documentaries, corporate and animated films. He has also worked in advertising, live events, and animated films, where he found himself in the role of a creative and artistic director. As a video artist working in performing arts, Predrag has several international projects under his belt. He is especially proud of the cooperation with the Georgian National Ballet and his work on the play Winter Garden by Nikita Milivojevic, which had its premiere at the Venice Theater Biennale.
For the past several years, he has been collaborating with Bunker VFX Studios as a Project Lead / Project Supervisor. He is currently working as a Program Coordinator in Animation for Visual Effects and Game Art at the SAE Institute in Belgrade. As a representative from Southeast Europe, in 2015, he participated in the revalidation of the SAE Institute program and the development of the SAE Institute Global Curriculum for VFX and Game Art. He also works as a guest lecturer at the Interdisciplinary Doctoral Studies at the University of Arts in Belgrade, while also being active at the Digital Art Group. Besides this, he holds guest lectures at the Faculty of Computer Science in Belgrade within the master’s degree program at the Department of Multimedia Design.
Predrag the City of Belgrade Special Award winner.

Jelena Miljanic

Jelena is a designer in the gaming industry, although she holds a master’s degree in Applied Arts as a designer of interior architecture.
For over a decade, she has been working in digital arts, and she loves her work because it lets her bring every move to life. Jelena has been a part of Mad Head Games for the past six years. So far, she has been responsible for art and visualization for several games while simultaneously working on the larger-scale projects where she was a part of a bigger team.
As a Lead 2D Artist, I am channeling my art into further development, and as a UI Artist, I’m transferring creativity to the next challenge. But I do not intend to stop here. Recently, I stepped into the world of branding and used the opportunity to gather my years-long professional experience and aesthetic expression and apply them in such a complex challenge to create a brand new visual identity of a successful company.
The goal is that everything I do, I do exceptionally well.

Masa Milosavljevic

Masa is a future student at the Metropolitan University, currently in the final year of her studies at the Fifth Belgrade Gymnasium. Masa has been creating art with a brush and a pencil since she was little, and she hasn’t dropped them from her hands for 18 years. In her spare time, she draws, paints, and occasionally animates.
In her work, she uses both traditional tools and digital ones such as Photoshop, Illustrator, Clip Studio Paint, Paint Tool Sai, and others. Masa has quite ambitious plans for the near future, and that is to work for big animation companies, like Disney, Pixar, and the like. She has a soft spot for animals and loves traveling, with both having a big part in her artistic journey.

Mihailo Djuric

Ever since he was a kid, Mihailo was interested in film, particularly directing and special effects. At the same time, he was a passionate reader, and eventually, he started writing his own screenplays. Back at the elementary school, Mihailo wrote and directed his two short films, for which he had received multiple awards. Besides writing and directing them, he also edited the radio post-production. Photography also plays a big part in his work and overall creative development. Mihailo is a driven artist who enjoys working on his projects. He is a team player, ready to become a leader, always looking forward to making the best next decision.

Lazar Zagradjanin

Lazar Zagradjanin was born in 1995 in Belgrade, Serbia. He completed the New Media master studies at the Faculty of Fine Arts, in the class of professor Zoran Todorovic. At the same faculty, he previously completed undergraduate studies at the Sculpture Department in the class held by professors Mrdjan Bajic and Rados Antonijevic.
He has participated in numerous group exhibitions in his home country and abroad, including Beo Air, Studio106la, Los Angeles, USA (2021), InFLUenza: Suggestions and Statements in Discussion, Podroom Gallery, Cultural Centre of Belgrade (2020), K + Kibla, Maribor, Slovenia (2020), Student Award Exhibition, FLU Gallery, Belgrade (2019), Private Value 2, Residence of the Ambassador of Switzerland, Belgrade (2019), Inter / Action 2017, Belgrade Youth Center Gallery, Belgrade (2017).
He is currently working as a 3D artist in Bunker, the studio for animation and special effects.