Boris Djuric

Boris Djuric, author, producer, and journalist, was born in Belgrade, Serbia. He studied Psychology at the University of Belgrade and graduated at the Belgrade University of Arts from the Faculty of Dramatic Arts, the department of Management in Culture, Theatre, and Radio. Later on, he mainly worked on television as a journalist, news anchor, and host for various TV shows.
Throughout his carrier as a media producer, Boris created numerous TV shows, documentaries, commercials, and corporate movies.
His professional experience and passion for teaching, Boris contemplated in the book “Public Presenting.”
Boris Djuric is the general manager of his EU-based video production agency, but he gladly joined the team at Crater Training Center, where he teaches a course on Videography.
Although he has professionally focused mainly on video production, Boris has never cut ties with journalism. For the last seven years, he has been acting as an editor in Newswire.net, the US-based news and PR platform from Salt Lake City, Utah.

Milan Licina

Milan Licina is a new media designer and creative technologist from Belgrade, Serbia. In addition to his commercial and artistic work, Milan promotes STEAM education and lectures as an assistant professor at the Faculty of Digital Arts.
His praxis relies on the fields of emerging technologies and experiential design.

Miodrag Krkobabic

Miodrag holds a Ph.D. at the Faculty of Fine Arts, Belgrade. His major specialization was in Audiovisual compositions at Hochschule für Künste, Bremen, Germany. He is a Lead Expert at EACEA – European Commission Executive Agency for Education, Audiovisual & Culture, Brussels.
Since 2000, he has held lectures and exhibited worldwide. His awarded artworks are displayed worldwide, including collections and museums of contemporary art from New York to Shanghai.
Throughout his career, Miodrag won numerous awards, including October Salon Prize; DAAD Award; Videobrasil, São Paulo; International Biennale, Cairo, Egypt; KulturKontakt Grant, Vienna, and more.

Marija Mitic

Marija Mitic is an HR professional passionate about people development. During the decade spent in HR, she has been working with leaders in various industries. She is actively supporting them in the transformation of their organization and corporate cultures, all while keeping their employees engaged and loyal.
As an L&D specialist in Mad Head Games, Marija’s focus is to create people-centric HR practices that will enable game developers to fulfill their potential. Such an environment will help them grow and develop as professionals and make their dream jobs a reality.

Barbara Abdoli

Barbara Abdoli is currently working as a digital artist in Mosquito Video & Animation Studio in Belgrade, Serbia. Barbara graduated from the Faculty of Applied Arts at the department for Costume Design. Afterward, she moved forward to the master’s studies at the New Media Department of the same faculty. She loves 3D modeling and is continuously developing in this field.

Vladan Djiri Vasiljevic

A multi-disciplinary digital artist from Belgrade, Djiri has a combined knowledge of the entertainment and feature film industry, as well as a track record in teaching motion graphics and postproduction for more than four years. An urban culture tour-de-force, he has worked with Mixer Festival, Baraka Cultural Center, FRKA Film Workshop, Nordeus and GameUp and follows closely developments in gaming, movies, DJ-ing, graphic novels, comic books, street photography, motion graphics and 3D. At Crater VFX Training Center, Djiri is the Course Instructor for After Effects,Motion Graphics 2D, Motion Graphics 3D and Teen After Effects courses.

Vladimir Kuzevski

Vladimir is currently working as a Character Blendshape Artist at 3Lateral, where he started as a technical modeler five years ago. He was a student of Animation in Engineering at the Faculty of Technical Sciences in Novi Sad. His love of CGI naturally resulted in a career in 3D modeling. Before joining 3Lateral, Vladimir was working in industrial 3D visualizations. Aside from 3D modeling, he also worked on video editing, composting, animation, and rigging. During his time at 3Larteral, he worked on many AAA games projects as a Technical Modeler, Retopo Artist, and Character Blendshape Artist. These projects include games like Insomniac’s Spiderman, Horizon Zero Dawn, Star Wars Battlefront II, Battlefield 1 & 5, Marvel’s Avengers, Devil May Cry 5, and more to come. His interests include hard surface modeling, character modeling, presenting, and video games.

Vladimir Jankovic

After finishing graphic design studies, Vladimir dived into the visual side of web design. But his love for drawing and visual arts in general, as well as his passion for video games, naturally led him towards game creation. As an Art Lead in Nordeus, his main focus is to support people from his team in solving visual problems and to make sure the team delivers all it takes for the game to become successful. He is also the first one to help them grow their skills and to feel fulfilled in what they do.

Aidan Coughlan

AidanI have been both modeling and animating and producing visual FX for around 21 years now since studying at college (Irish School of Animation, Dublin). He has worked both freelance and for animation studios, Treehouse Republic, Brown Bag, Weta to name but a few.
Most recently, he founded Hive Studios in 2020. Here we produce games, create sculpted miniatures for table-top games, create cinematics for film and games and much more.
Also, he have a lot of experience working in TV and Film. He is mainly focus on 3d character / environment work, especially since they have started to develop theirs first game at Hive Studios.
He has a very strong grasp of modeling in 3ds Max, Maya, Zbrush Mudbox also building environments in Unreal Engine and many more programs. He spend a lot of time keeping up with the changes in the 3D industry.
He is an extremely passionate artist and a very focused and driven person