Computer Graphics & Arts Conference Belgrade
Where Belgrade meets global talents in VFX, gaming, VR and digital arts
With the vision of becoming Eastern Europe’s meeting point, CGA Belgrade is an international gathering of key industry players from the world of VFX, gaming, VR and digital arts, culminating in an annual event that turns November into the month of computer graphics in Serbia’s vibrant capital city.
„There are two areas in the world that I think will really progress in the next ten years. One is Eastern Europe, other is southern United States. There is a large base of hungry talent, very educated in math science and art. I like the energies of those part of the world.“
„Events like this are fundamentally important for the community and community is for industry. It’s a circle of life!“
“When I returned to Serbia, it was awesome to see how far the region has come in the last few years, and I am now excited to be a part of the next chapter of that growth.”
CGAcademy: Organic Modeling Techniques with ZBrush
Organized by Crater Training Center and supported by Nordeus Hub CGAcademy presents its seconde Creative Software Session Organic Modeling Techniques with ZBrush with Aidan Coughlan, founder of Hive studios and a long time animation, modelling and VFX artist.
CGAacademy:My job as Environment Artist
CGAcademy presents its Career Path Sessions which will put focus on introducing different professions in the CG industry. At the first session you will be joined by Branislav Pavlovic (Ubisoft) who’ll talk about his job as Environment Artist in Gaming industry.
CGAcademy: Exploring the Quixel Ecosystem with Luis Cataldi
As a part of our mission to keep the community together and share knowledge throughout the year, CGA will act as a host platform to online sessions with different topics within CGA content tracks CGAcademy, CGArts, CGAlliance and CGAfterHours.
Europe’s New Capital of Cool