March 25th, 2025

Masterclass Lineup at CGA Belgrade 2025

Here’s Everything You Need to Know about Masterclasses at CGA Belgrade 2025.

CGA Belgrade is proud to present the exclusive masterclasses held by some of the leading creative professionals and designed as morning exercises to energize you and equip you with new skills before continuing to the regular part of the programme.

Seats are limited and available on a first-come, first-served basis. To secure your chance to join a masterclass of your choice, get your CGA ticket now and be ready when sign-ups go live. Keep in mind that all the masterclasses of one day will roll at the same time.

Masterclass registrations open on March 31st, but only CGA Belgrade 2025 ticket holders can apply – the link to save your seat on a masterclass of your choice will be delivered via email in due time.

full programme here

 

DAY ONE

April 10th

How to Properly Negotiate for a Raise as an Artist

LECTURER:
Dragana Stamenković
Lead Animator @ Steamroller Animation

WHO IS THIS FOR:
Artists of all kinds and seniorities including, but not limited to storyboard artists, painters, modellars, riggers, programmers, animators, lighting artists, compositing, and texture artists, sound designers, CFX and VFX artists, etc.

MASTERCLASS ABSTRACT:
Learn how to ask for a raise, a promotion, or any opportunity at your studio — and actually get it. Through role-playing and hands-on exercises, you shall practice making a strong case for yourself and figuring out the best moves for your career as an artist.

 

Masterclass-Ivica-MIlaric.

Fortnite Ecosystem – The Next Frontier of Global Branding Marketing

LECTURER:
Ivica Milarić
Docent @ Academy of Arts, Novi Sad
Independent Lecturer, Game Designer and Consultant

WHO IS THIS FOR:
Medior to senior marketing executives, CEOs, and creative marketing managers.

MASTERCLASS ABSTRACT:
The ecosystem of Epic Games’ Fortnite and its UGC (user-generated content) tools is rapidly expanding, allowing for the creation of an entirely new space for marketing ventures. Through it, the process of branding-based promotion could hit an entirely new dimension in the coming years.

 

Masterclass-Luka-Budisa

Interactive and Procedural Environmental Effects

LECTURER:
Luka Budiša
VFX Artist @ Ebb Software

WHO IS THIS FOR:
Junior to intermediate game developers, VFX artists, environment artists, etc..

MASTERCLASS ABSTRACT:
This masterclass focuses on creating dynamic, easily adjustable VFX that respond to player interactions and environmental conditions. Creating faux-procedural effects, attendees will learn to build interactive effects such as blowing leaves, fog, debris on the floor, that can be tweaked without deep VFX knowledge. The goal is to develop reusable, game-ready effects that designers and developers can integrate seamlessly into their projects, enhancing realism and interactivity.

 

DAY 2

April 11th

Masterclass-Centroid

Motion Capture in Action: From Performance to Production

LECTURERS:
Timon Tomašević
Motion Capture Technician @ Centroid Serbia
Igor Kovačević
Director @ Centroid Serbia

WHO IS THIS FOR:
Artists of all kinds and seniorities including, but not limited to: Game developers (animators, technical artists, game designers); Film & VFX professionals (animators, directors, VFX artists); 3D artists & character animators; students & professionals interested in mocap technology.

MASTERCLASS ABSTRACT:
In this session, our lecturers will showcase the XSENS motion capture system through a live demonstration with a particular focus on sensors, the suit, and software. With the help of an actor, they will demonstrate the process of capturing and processing motion data. Additionally, you will learn about the traditional optical motion capture systems and the key differences between them and the inertial XSENS system. To conclude, the Centroid team will present the final result with a video we created for DJ Marko Nastić, along with other projects we have worked on, illustrating the power of this technology in professional production.

 

Masterclass-Mirko_Bozovic

Art of Combat Design

LECTURER:
Mirko Božović
Senior Game Designer@ Sperasoft

WHO IS THIS FOR:
Game designers, animators, and VFX artists of all seniorities.

MASTERCLASS ABSTRACT:
Effective combat design relies on seamless collaboration between game designers, animators, and VFX artists to create dynamic and immersive player experiences. Learn how artists can craft combat systems that feel fluid, impactful, and engaging by aligning game mechanics, animations, and visual effects.

 

Art of Idea Communication

LECTURERS:
Bojana Simić
Materriya Talent Development
Ana Pavlović
Materriya Talent Development

WHO IS THIS FOR:
This masterclass primarily targets the artists while also welcoming producers, supporting roles, leads, managers, and business owners who seek to analyze and improve how they communicate ideas across various relationships and environments.

MASTERCLASS ABSTRACT:
This masterclass explores the mechanics of communication: how ideas take shape internally (biologically and cognitively) and what others need to become receptive to your message. By combining theory with hands-on activities, our lecturers explore with participants tools to structure their communication, pitch ideas with confidence, and engage their audience – whether a client, a team, or a community.

* * *

Regular tickets are available until March 28th! Secure your spot now before prices go up!

GRAB YOUR TICKET

The Latest Insights

CGA meets Autodesk: A Story about Mutual Respect, Support, and Success

Let us shine a light on our longest-serving sponsor and the impact their team has had...
Read More

In Retrospect: CGA Belgrade 2025 – Does it Remain Untitled?

One more edition of the ​CGA conference is behind us. Here is our take on what...
Read More

Introducing Boardroom Talks, a Conference Novelty for 2025

Welcome to Boardroom Talks, CGA 2025 exclusive sessions! This is where you meet our discussants.
Read More