Introducing CGAcademy 2021: Emerging Talents

 

CGAcademy 2021: Emerging Talents is an all-day online event intended for students, high schoolers, and all the newbies in the creative industries.

On May 18th, CGA Belgrade will become a jump point for everybody eager to meet and greet industry veterans, learn new tricks and skills, and get a better insight into the ever-expanding job market in creative Serbia.

Therefore, CGAcademy 2021: Emerging Talents offers lectures and presentations from various organizations from the gaming and film industries. Attendees will get to learn about the tempting educational projects and hear immersive success stories first-hand. They will also get their portfolios reviewed by experienced HR managers.

Interactive Art Jam and Multimedia Workshop are also planned, with the latter performed live in the Crater Training Center, Belgrade.
Due to the nature of the event, the program will be performed in Serbian. Participation is free with prior registration via this form. The event will be streamed live on our website.

CGAcademy is a year-round program offering educational content for students and young talents in the industry. By assisting in developing technical and other relevant skills, the platform supports a new generation of digital creatives who want to pursue careers related to the visual effects, video games, animation, interactive media, and digital design industries. CGAcademy program is designed by Crater Training Centre partnering with Nordeus Hub and numerous companies from the industry, including 3Lateral, Mad Head Games, Nordeus, Ubisoft, Crater Studio, as well as software companies such as Epic Games, Autodesk, Adobe, Maxon, Foundry.

WATCH SESSIONS HERE

 

Organic Modeling Techniques with ZBrush, April 29th at 6 PM

Organized by Crater Training Center and supported by Nordeus Hub CGAcademy presents its second Creative Software Session Organic Modeling Techniques with ZBrush with Aidan Coughlan, founder of Hive studios and a long time animation, modelling and VFX artist.

If you are interested in expanding your knowledge in ZBrush, Aidan will lead you through his thought processes when it comes to exploring shapes in Zbrush. Focus will be on pushing character silhouette and appeal, as well as use of alphas for a quick textural pass of the model. Aidan will then show you how to present a model in Keyshot, using some lighting techniques so you can get nice results in no time.

The session will be held on April 29th at 6PM CET with a Q&A session coming up right afterwards, so set up your Google Calendar and tune in. The session is free of charge.

The session will be streamed on our website.

CGAcademy content track will cover a series of sessions within Creative Software, Career Path and Know How sessions. No need to sign up for each session individually, but you can subscribe to our Newsletter and we’ll keep you posted with a Session Calendar you can import in your own Google Calendar.

 

My job as Environment Artist, April 13th at 6 PM

We continue with our CGAcademy sessions consisting of educational content that helps students and entry-level artists work their way up in the VFX, gaming, animation and computer graphics industry.

CGAcademy presents its Career Path Sessions which will put focus on introducing different professions in the CG industry. At the first session you will be joined by Branislav Pavlovic (Ubisoft) who’ll talk about his job as Environment Artist in Gaming industry. If you’re interested in further exploring what Environment Art has to offer, at this session you will learn more about how to get started, which software is industry standard and how to get your portfolio ready for the job hunt.

The session will be held on April 13th at 6PM CET with a Q&A session coming up right afterwards, so set up your Google Calendar and tune in. The session is free of charge.

The session will be streamed on our website. Click here for more information.

CGAcademy content track will cover a series of sessions within Creative Software, Know How and Job Feature sessions. No need to sign up for each session individually, but you can subscribe to our Newsletter and we’ll keep you posted.

 

Exploring the Quixel Ecosystem with Luis Cataldi, March 2nd at 6 PM

As a part of our mission to keep the community together and share knowledge throughout the year, CGA will act as a host platform to online sessions with different topics within CGA content tracks CGAcademy, CGArts, CGAlliance and CGAfterHours (you can read more about the concept tracks we presented last year here).

Organized by Crater Training Center and supported by Epic Games / 3Lateral, Nordeus Hub and Serbian Games Association, CGAcademy presents its first Creative Software Session Exploring the Quixel Ecosystem with Luis Cataldi, Quixel Lead Evangelist at Epic Games.

If you’re interested in creating an enchanting and photo-realistic environment for your project, getting familiar with everything Quixel has to offer could be your first step of many. Make sure you join in on this exploration journey through Megascans library and tools like Bridge and Mixer.
The session will be held on March 2nd at 6PM CET with a Q&A session coming up right afterwards, so set up your Google Calendar and tune in. The session is free of charge.

The session will be streamed on our website.

CGAcademy content track will cover a series of sessions within Creative Software, Know How and Job Feature sessions. No need to sign up for each session individually, but you can subscribe to our Newsletter and we’ll keep you posted with a Session Calendar you can import in your own Google Calendar.

Watch the session here

 

CGA Belgrade presents new online content tracks in 2021

We’re pretty sure that 2020 might not have been what any of us expected or maybe even hoped for, but it certainly brought upon major shifts and learning curves. As we navigate through all of that and think of our community, speakers, partners and sponsors, our whole team reflects on the past year with gratitude. The connections we build every day have a way of keeping us together during weird times.

We hope that this year’s CGA Belgrade online conference inspired you to keep your head up and work towards your dreams as much as we got inspired by you, our community, to move into 2021 and prepare more activities for you to participate in!

CGA 2020 was a sneak peek into 2021 concept of CGA annual online platform that offers curated different-size events aiming to create lasting connections and community knowledge base in the midst of global pandemic. We’ve taken a careful note of your needs and divided our content into 4 main pillars, CGAcademy, CGArts, CGAlliance and CGAfterHours for you to delve into.

CGAcademy will consist of educational content that will help students and entry-level artists work their way up in the VFX, gaming, animation and computer graphics industry. We’ll cut right to the chase with CGAcademy sessions and make sure you don’t wander off the right learning path. With their expertise, Crater Training Center team will be engaged in steering the bite-size content together with our partner network, bridging the ever-present gap between formal education and industry.

CGArts will be there to fuel your creative fire while demonstrating the latest creative achievements, original ideas and projects that push the envelope further every year. A dedicated space for artistic discussion and interdisciplinary collaboration, curated by VFX Serbia.

CGAlliance will carefully gather business insights and find different ways towards stakeholder collaboration. Sparking the ideas of all kinds, CGAlliance content curated by Serbia Film Commission will offer solutions and opportunity perspective when it comes to growing CG industry in Serbia.

And last, but certainly not the least, the fourth track CGAfterHours will lift your spirits high after a long working day with space to casually chit-chat, traditionally network, share what inspires you or just crack some jokes. It’s your turn to add some personal flavor to CGA events.

Until then, enjoy these CGA 2020 sessions that are now available on our YouTube channel. And for all of you who registered this year and would like to make “I will learn Houdini” your New Year’s resolution, don’t forget to look inside the Digi Bag we sent to you after the conference for a special discount on Houdini course at Crater Training Center.

We wish you a year filled with health, joy and inspiration! Happy New Year!

CGA Belgrade is Moving Forward on December 1st, 2020

CGA Belgrade is moving forward – and so are you!

Registrations for CGA Belgrade online event on December 1st are now open, so save the link to your Calendar and get yourself a comfortable spot for a virtual CGA experience. This year we will be joined by some amazing industry names during afternoon sessions that are set to start at 4PM CET.

We’ve been witnessing extensive changes amidst global pandemic this year that have made us rethink and reimagine our lives and work. 2020 has challenged us to slow down and respond to uncontrollable situations with great care in order to hopefully move forward and turn difficulties into opportunities. As one of the results, virtual production has been the focus of industry attention with Unreal Engine blazing the trail of game-engine technology application in Film, Animation and TV. If you want to keep a close eye on all things virtual production, make sure you join in on our session Virtual production and the Unreal Engine led by Mark Flanagan from Epic Games with an intent to examine the uses of game-engine technology in Film, Animation, TV and New media.

SPIN VFX has also joined the chat and we couldn’t be more delighted to welcome their Executive Producer Neishaw Ali, Visual Effects Supervisor Jeff Campbell and CG Supervisor Simon Milner for a round of CG insights. Although 2020 has been weird enough, there’s still room for Weird animation with Nick denBoer. Nick will take you on an online tour through some of his commercial work in Maxon’s Cinema 4D including music videos for deadmau5, work for Old Spice, KFC, Conan O’Brien and other projects.

Divided into CGAcademy, CGArts, CGAlliance and CGAfterHours tracks, we’ve prepared an afternoon programme that will meet your needs whether you’re looking to get more concrete knowledge, creative inspiration, better understanding of industry business or just plain fun with your peers. No matter your level of industry savvy. We’ve also prepared a present or two, since it’s important to take extra care of each other now more than ever.

With that in mind, we’re very grateful and appreciative of all the help and support we received from our long-term partners and sponsors Autodesk, 3lateral, Nordeus, Maxon, Foundry and Embassy of Canada in Belgrade. Without their help, we wouldn’t be able to create quality content you’re used to enjoying at CGA Belgrade.

The sessions are set to start at 4 PM CET and the full programme will be available in the coming days. We will send you the event link with all necessary info after you’ve registered.

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Nice to meet you, Banja Luka!

Last month we joined forces with local partners Robokids and Holoscope in Banja Luka and organized a first CGA regional meetup with CG artists and professionals. What a CG treat it was!

A little change of scenery came with great examples of visual mastery, valuable experiences and projects our regional CG artists worked on. We had the pleasure to host the VFX supervisor from Crater Studio Bogdan Amidzic who took the audience on a journey behind 20 years of VFX industry development in Serbia. Stefan Celic, a freelance concept artist, shared his experience of working in the AAA gaming industry with household names such as Ubisoft, while 3D generalist Mladen Kevic had a more technical approach to the subject with his talk on procedural workflow and automatization processes.

Sasa Ristic Krieger, a 3D virtuoso in Character & Creature development for video games, led a masterclass on Organic modeling in Zbrush designed for those who want to start their journey in the gaming industry as 3D artists.

As a cherry on top, the whole day was rounded up with great insights on opportunities and ways to connect artists, professionals and CG enthusiasts to create a stronger CG scene in the region. 

A big thank you to everyone who joined us at Robokids, until we meet again!

 

Watch CGA 2019 Sessions Online!

As you look back on 2019 and think about all the steps you’ve taken so far, keep in mind that the new year brings a fresh start. Right opportunities could be just around the corner so keep knocking.

We certainly hope that 2019 has been memorable for you and full of great moments and lessons, as it has been for us.

And here’s a little New Year’s present from us. Click here for the list of CGA 2019 presentations now available for you to watch online.
Happy Holidays and keep thriving in 2020! We look forward to sharing another year with you!

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CGA Belgrade presents Alwyn Hunt at Nordeus Hub

In case you just missed this year’s CGA Belgrade, here’s your second chance to hear the latest insights in Computer Graphics. CGA Belgrade is presenting Alwyn Hunt, the co-founder of the Rookies and Representative of Substance by Adobe at Nordeus Hub on November 5th.

Alwyn’s presentation at CGA Belgrade was a full house and now he will be at Nordeus presenting in great detail the latest features in Substance Alchemist and Substance Painter, together with showcasing the workflow of Substance products working with 3D Dimension and Project Aero.

Alwyn Hunt has a background in fine arts and specialised as a Character Texture Artist where he has been in the industry for over 15 years. He has worked at a number of studios around the world including Sony Imageworks, The Moving Picture Company, Double Negative, Animal Logic, Rising Sun Pictures and Weta Digital. His main film credits include Harry Potter, Watchmen, The Wolfman, Alice in Wonderland, John Carter, The Hobbit 1 & 2, Logan, Thor: Ragnarok and more recently Tomb Raider. Alwyn has a passion for the industry and an interest in helping create pathways for emerging artists into leading studios globally.

Presentation will be held on November 5th, starting at 18h.
Make a mental note not to miss this and hurry up and register. Seats are limited.