Zoran Krstic

Zoran has been on the forefront of the animation, visual effects, virtual reality and 360 video in Serbian advertising industry for the past twenty years. He has been producing, directing and supervising advertising projects with clients in more than 15 countries with special focus on the Middle East region. Under his leadership Open Studio became most notable for 3D character animation.

Ratko Obradovic

Ratko Obradović is a full time professor at the Faculty of Technical Sciences, University of Novi Sad. He is head of the Chair for Computer Graphics and also the founder and head of Computer Graphics – Engineering Animation Studies (at the Undergraduate, Master and Doctoral level of Academic Studies) since 2011. He received his Bachelor degree in Mechanical Engineering, MSc degree in 1997 and PhD degree in 2000, both in Computer Graphics (Department of Computer Sciences at the Faculty of Sciences, University of Novi Sad, Serbia). His research interests include Computer Graphics, Computer Geometry, Computer Animation, CAD, Scientific Visualization, Virtual and Augmented Reality and is author of four books and over 80 conference articles and journal papers. Ratko is member of the ICGG (International Society for Geometry and Graphics), APROGED (Portuguese Descriptive Geometry and Drawing Teachers Association) and the ACM and SIGGRAPH.

Manojlo Maravic

Manojlo Maravić graduated Sculpture at Arts Academy in Novi Sad and earn his PhD at Belgrade University of Arts in the field of video game phenomena. At the Arts Academy in Novi Sad he is a teaching professor of Media Theory and Mass Media communication. As director of Game Development and Education Conference in 2017 he was one of the initiators and creators for the study programme Design of video games. He is often contributor and editor to numerous magazines and conference speaker in area of video games, visual culture and arts pedagogy.

Katarina Kaplarski

PhD Katarina Kaplarski comes with background in art and creative industry. Her research objectives and practice are focused on digital art, interaction design, Internet technology and online communication. At Belgrade Metropolitan University she teaches both graduate and post-graduate students on all three Faculty programs. Some of the courses that she teaches are: Web design, Creativity on mobile platforms and Human-computer Interaction. She is author of several research papers on interaction design, art and technology published and presented on international forums and conferences while her works are exhibited in regional and art festivals in Europe, and awarded with several awards.

Branko Sujic

Branko is assisting professor at Faculty of Dramatic Arts where he teaches cinematography and photography at Camera department. His professional work as cinematographer is greatly influenced with research of VR, the area of his PhD studies. He is author of short film Ozone and actively works as DoP or camera assistant on international and Serbian feature and advertising projects.

Milica Božanić

Milica has been actively engaged in the establishment of the Serbia Film Commission and runs the independent industry-driven network of over 60 companies with a focus on the international positioning of Serbia as a film destination. This has enabled her to develop core skills in international marketing and communications at the same time as policy development and facilitator in capacity building of the film professionals in the country. She took upon a strategic role in is development of Computer Graphics and Arts Conference Belgrade that strives to bring an international spotlight to Serbian VFX, game dev, and digital arts studios and talents.

Jahirul Amin

Jahirul Amin is a Computer Animation and Visual Effects Trainer and Consultant specialising in designing and delivering courses to create solid and diverse production-ready skills.
His background in working with and for world-renowned studios such as DNEG, Framestore, Clear Angle Studios, ILM, BBC Tunisia, and academic institutes such as NCCA Bournemouth, Arts University Bournemouth, Filmakademie and The Animation Workshop, feeds into his ongoing connections with industry bodies which provide Computer Animation and Visual Effects training and courses.

Milovan Dekic

Milovan Dekic currently works at Nordeus as a User Research Lead. He deals with obtaining and synthesizing insights that could fuel better product decisions for gaming teams.
Previously he was teaching a Sociology class at the University of Belgrade.
He is the co-author of the book on Design Thinking (Finesa, 2020).

Katarina Kaplarski Vukovic

Dr. Katarina Kaplarski Vukovic has a background both in art and creative industries.
Her research objectives and practice have been focused on digital art, interaction design, and communication.
Her Ph.D. thesis was in relation to art on the Internet.
At Belgrade Metropolitan University she teaches both graduate and post-graduate students. Some of the courses that she teaches are:
creativity on web and mobile platforms, game analysis, and UX/UI design.
She has been Dean of Faculty of Digital Arts 2016.-2019.
Dr. Kaplarski Vuković has a solid and consistent record of professional productivity. She exhibited her works on many solo and group exhibitions in region and art festivals in Europe.