Nikola is a co-founder and CEO of Wonder Dynamics. Prior to Wonder, Nikola spent many years working in Hollywood as a VFX artist and a VFX supervisor.
Speakers
Tye Sheridan
Tye is an actor and producer who has starred in films like Mud, X-Men: Apocalypse, and Ready Player One. Together with Nikola Todorovic, he founded Wonder Dynamics, with a mission is to develop and combine AI technology with first-class storytelling.
Natasa Vucicevic
Throughout her childhood, Natasa was obsessed with cartoon characters and she knew right away that she wants to become an animator. So, she focused on that path during her school days. First, she finished high school for Graphic Design in Subotica and, afterwards she graduated Engineering Animation on the Faculty of Technical Sciences in Novi Sad. She thinks she’s lucky to be able to give life to characters and see them living in their own worlds.
Milica Mastelica
Milica is a concept artist in Playstudios Europe. She graduated from the Faculty of Applied Arts in Belgrade, with a major in Animation. She started her career in illustration and comics but later decided to switch to concept art. Throughout her career, she had the pleasure to work on many different projects, many of which include character and environment designs, for various companies and projects. In her free time, she likes to work on her projects and ideas, and explore as much as possible!
Andrew J Schlussel
Andrew brings his experience in animation, visual effects, art, and education to his role as Director, Education, and Training at Netflix Animation.
Prior roles include leading training at Framestore and MPC in addition to educational roles at DreamWorks Animation and Pixar. He’s been teaching for over 20 years and has led educational programs in colleges and universities internationally.
Andrew loves to learn and is endlessly curious about the ever-evolving craft of animation in all its forms.
Vojislav Bogosavljevic
Vojislav Bogosavljević is currently a backend developer working on a gaming server, with elements of web development, game development, devops, and networking.
At the moment also being a student on master’s studies at the School of Electrical Engineering, University of Belgrade, he remains motivated thanks to a genuine interest in learning new languages and technologies.
His other major interests are reading, music, linguistics, psychology, calisthenics, board games, art, and many other things.
Benjamin Radcliffe
With 20 years of experience in VFX, CG feature, and TV animation, Ben has worked for a variety of top studios, including Dreamworks Animation, Sony Pictures Imageworks, Disney Feature Animation, MPC, and Industrial Light and Magic, and he’s worked as a digital artist supervisor on major franchises including Avengers and Transformers. In his role at Unity, Ben works with technical decision-makers and influencers at key studios to advance the art and science of visual effects and animation through the use of real-time technology.
Amy Smith
Amy has been working in talent-related roles within the visual effects industry across both the UK and Canada for many years. In each role, she has had responsibility for working with schools, colleges, and universities to provide careers guidance and support educators with content.
Igor Tartalja
Igor I. Tartalja received his B.Sc., M.Sc., and Ph.D. degrees from the University of Belgrade – School of Electrical Engineering (ETF). From 1984 to 1989 he was with the Laboratory for Computer Engineering, Institute for Nuclear Sciences, Vinča.
In this interval, he worked predominantly on the development of computer hardware and software for real-time applications in biophysics and on a distributed operating system for a special-purpose multi-computer.
In 1989 he joined the ETF. From 2004 to 2006 he was first chief of just launched Software Engineering study program at ETF. He was head of the Computer Engineering and Informatics department at ETF in the interval 2015-2018. Currently, he holds an associate professor position in Computer engineering and informatics. He teaches subjects on Object-oriented programming, Software design, and Computer graphics.
He is co-author of one IEEE CS book and over 70 scientific papers. By SCOPUS source, his work is cited by 85 documents, and h-index=6. He contributed to more than 30 research and development projects. He led a dozen of them, the results of which are commercially applied worldwide. He received two national awards for contributions in the software engineering area.
He was nominated by the Ministry of Health of Serbia, a member of a steering committee for an EU project “Integrated Health Information System – EU-IHIS”, and was nominated by the Ministry of Finance, as a member of a group working on improvements of the fiscal system in Serbia. He led a Belgrade University team working oxan the Erasmus+ project “Information Security Services Education in Serbia – ISSES”.
Currently, he is a member of “Informatics Association of Serbia – IAS” steering committee His current research and development interests include object-oriented software modeling, computer graphics, geo-informatics, edutainment, and automating test assembly and administration.